The improvements apply to Dark Knight, Magic Gladiator (Knight Type - One-handed Sword), Slayer, and Rage Fighter. The supplied Webzen notes refer to Dark Knight as Black Knight and Magic Gladiator as Magic Swordsman.
Attack Power and Combat Power (%)
The Attack Power and Combat Power values of Mastery and Legendary weapons have been changed for the affected characters.
New Options
Option values increase based on the character's stats.
The Skill Attack Power (%) option has been removed for Dark Knight and Slayer.
Rage Fighter's Area of Effect, Divine Beast, and Melee Attack Power option settings have been changed.
The new option values can be checked in the character information window.
New options by character
Character
Changes
Dark Knight
Rage Attack Power.
Magic Gladiator (One-handed Sword)
Spirit Attack Power - applied when using the Crasher Charge skill.
Slayer
Dark Attack Power.
Rage Fighter
Area of Effect, Divine Beast, and Melee Attack Power - option settings changed.
Major Skill Changes
Basic Skills
Basic skill changes
Skill
Changes
Fireblow
Changed to a normal skill; the additional damage setting has been removed.
Usage requirements: Level 380 / Strength 1090.
Skill damage range has been increased.
Swell Life / Fury of the Sword
Buff skill casting time has been reduced.
Swell Life duration has been changed to 1 hour.
Crusher Charge
When using the buff skill, the range of Chaos Blade and Ice Blood increases to 6.
Darkside
Additional damage is applied when enhancing Master Skill Tree options.
The damage application method has been improved.
Pierce Attack
Skill damage range has been increased.
Master Skill Tree and Skill Enhancement Tree: Summary
Skill tree changes
Skill
Changes
Fireblow
Blow Enhancement and Mastery options have been removed from the Master Skill Tree.
Fire Blow Enhancement and Mastery options have been added.
Sword Blow acquisition now requires Fire Blow Mastery 10P.
Darkside
The enhanced skill uses a combination of Freeze and Bleeding in the Skill Enhancement Tree.
Rage Fighter stat enhancement
The Master Skill Tree stat enhancement option value has been adjusted to match that of other classes.
Pierce Attack
The second enhancement option has been changed to Number of Hits +1.
The sixth enhancement option provides a Skill Damage Increase equivalent to that of other classes.
Skill Enhancement Tree debuff options have been changed to Freeze and Bleeding.
Bat Flock
The sixth enhancement option provides a Skill Damage Increase equivalent to that of other classes.
Common changes
The configuration and values of tree enhancement options for some skills have been changed.
Skill Tree Changes by Character
Dark Knight
Fire Blow and Sword Blow
Fire Blow has changed from a Root Skill to a normal skill. Its previous learning requirements have been removed.
Fire Blow learning requirements
Level 380 and at least 1,090 STR
Sword Blow Root Skill requirement
10 points in Fire Blow Mastery
Fire Blow Mastery and the updated Sword Blow learning requirement.
Slayer
Pierce Attack and Bat Flock
Pierce Attack: Second Enhancement Option
The second enhancement option for Pierce Attack has been changed to Number of Hits +1.
Pierce Attack: second enhancement option.
Pierce Attack and Bat Flock: Sixth Enhancement Option
The sixth enhancement option for both skills has been improved to provide a Skill Damage Increase equivalent to that of other classes.
Pierce Attack: Debuff Effects
Pierce Attack's debuff effect has changed to a combination of Freeze and Bleeding, allowing for more strategic choices.
Pierce Attack: Freeze and Bleeding debuff selection.
Rage Fighter
Skill Trees and Weapon Equip Efficiency
Rage Fighter's Master Skill Tree and Skill Enhancement Tree have been adjusted.
Master Skill Tree: Stat Enhancement
The stat enhancement option value in the Master Skill Tree has been adjusted to match that of other classes.
Dark Side: Debuff Effects
In the Skill Enhancement Tree, the enhanced Dark Side skill has been changed to a combination of Freeze and Bleeding.
Dark Side: Freeze and Bleeding debuff selection.
Weapon Equip Efficiency
Weapon equip efficiency has also been improved. When equipping the same weapon in both hands or different weapons in each hand, the same rules used for Dark Knight, Slayer, and Magic Gladiator now apply.
Rage Fighter: updated weapon equipment rules.
Common Changes
Common changes
Category
Changes
Skill values
Attack power and resource usage values of some skills have been changed.
Skill Attack Speed / Maximum Attack Speed
Maximum attack speed has been changed for Dark Knight, Rage Fighter, and Slayer.
Skill attack speed settings based on character attack speed have been partially modified.
Damage range / Number of hits
The damage range and number of damage hits for some skills have been adjusted.