Season 6 Episode 3
MU Helper Guide
The original MU Helper controls, hunting and loot settings, stop conditions and operating cost behavior.
Start and stop
- Available from level 80 and unavailable inside towns.
- Open settings with Z or the wrench button; start or stop with Home or the top-left control.
- It stops when settings, inventory or the exit window opens, when the character dies, or when there is not enough Zen.
Hunting tab
| Setting | Purpose |
|---|---|
| Hunting range | Monster recognition radius |
| Automatic potion | Uses HP potions at the configured health threshold |
| Long-range counterattack | Responds to ranged attackers beyond the normal radius |
| Basic skill | Default attack when no activation condition matches |
| Activation skills 1 and 2 | Conditional/delayed skills; first matching priority wins |
| Maintain buff | Continuously keeps up to three registered buffs |
Acquisition tab
| Setting | Purpose |
|---|---|
| Acquisition range | Dropped-item recognition radius |
| Item repair | Automatically repairs equipment at 70% durability |
| Pick all items | Collects every recognized drop |
| Selected items | Collects checked types and custom names |
| Add other item | Adds a full or partial item name to the pickup list |
Skills and operation
- Click a skill slot to register an available skill; right-click a registered slot to remove it. Already-used skills appear unavailable for duplicate registration.
- Chat, mail and basic movement remain available while Helper runs.
- Zen is deducted every five minutes. Cost rises after each 200 minutes, caps after five stages and resets to stage one after exiting Helper.
