Season 6 Episode 1
New Character: Rage Fighter
The original Season 6 introduction to the Rage Fighter, including creation requirements, base stats, play styles, skills, equipment and capes.
Class overview
Rage Fighter is a close-range martial class descended from the royal knights of the fallen kingdom of Karutan. It combines physical attacks with debuffs, party support and dedicated PvP tools.
| Creation | Starting map | Evolution |
|---|---|---|
| Requires another character at level 150 | Lorencia | Rage Fighter → Fist Master |
Starting stats
| HP | Mana | Strength | Agility | Stamina | Energy |
|---|---|---|---|---|---|
| 100 | 40 | 32 | 27 | 25 | 20 |
Build direction in Season 6
- Stamina-focused solo builds emphasize strong single-target attacks and debuffs.
- Energy-focused builds improve area hunting and the class buff skills.
- PvP builds use Dragon Slasher to pressure SD and deal direct HP damage.
- Party and event builds combine buffs with wide-area attacks; Castle Siege adds Charge and control/support skills.
Core skills
| Group | Skill | Level | Mana | AG | Element / role |
|---|---|---|---|---|---|
| Weapon | Killing Blow | 0 | 9 | 0 | Earth; four-hit attack |
| Weapon | Beast Uppercut | 0 | 9 | 0 | Fire; four-hit attack |
| Parchment | Chain Driver | 150 | 15 | 20 | Ice; 4–8 hits and movement slow |
| Parchment | Dark Side | 200 | 70 | 0 | Wind; wide-range attack |
| Parchment | Dragon Roar | 150 | 50 | 30 | Area attack |
| PvP | Dragon Slasher | 200 | 100 | 100 | Wind; PvP damage |
| Buff | Ignore Defense | 200 | 50 | 10 | Chance to bypass defense |
| Buff | Increase Health | 150 | 50 | 10 | Stamina support for self/party |
| Buff | Increase Block | 70 | 50 | 10 | Defense rate support for self/party |
| Castle Siege | Charge | 0 | 20 | 15 | Short charge attack |
HP cost while using wings or cape
| Skill | HP per hit | Hits | Total HP cost |
|---|---|---|---|
| Killing Blow | 2 | 4 | 8 |
| Beast Uppercut | 2 | 4 | 8 |
| Chain Driver | 4 | 8 | 32 |
| Dark Side | 4 | 2 × targets | 8 × targets |
| Dragon Roar | 2 | 4 × targets | 8 × targets |
| Dragon Slasher | 100 | 1 | 100 |
| Charge | 4 | 1 | 4 |
Season 6 equipment
- Shared weapons: Kris, Short Sword, Small Axe, Hand Axe, Tomahawk, Mace, Morning Star, Flail, Great Hammer and Crystal Morning Star.
- Shared armor: Leather, Scale, Brass and Plate.
- Exclusive claws: Sacred Glove (drop 52 / excellent 77 / speed 25), Holy Storm Claw (82 / 107 / 30), Piercing Blade Gloves (105 / 130 / 35).
- Exclusive sets: Sacred Fire, Storm Jahad and Piercing Groove.
Exclusive capes
| Cape | Requirement | Base defense | Damage | Other core effect |
|---|---|---|---|---|
| Cape of Fighter | Level 180 + cape level × 4 | 15 + level × 2 | 20% + level × 2 | HP/Mana increase; ignore-defense option |
| Cape of Overrule | Level 400; Fist Master | 45 + level × 4 | 39% + level × 2 | 24% + level × 2 damage absorption |
